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color [deadline: 01/15/2014] (2 hours remaning)
#9
Well if you insist, here's the non-multiple of 8 version

[Image: ColorTSRNon-Fix_zpsd0a441e1.png].

I'm just used to having clean RGB values to work with on my colors when I sprite. Really helps when I do color shifting and what not. Payne objects to me possibly winning anyway, btw.
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Thanked by: Zadaben, Mr. Jam


Messages In This Thread
RE: color - by E-Man - 01-11-2014, 04:11 PM
RE: color - by Koh - 01-11-2014, 04:48 PM
RE: color - by Garamonde - 01-11-2014, 04:59 PM
RE: color - by Koh - 01-11-2014, 05:03 PM
RE: color - by Mr. Jam - 01-11-2014, 07:56 PM
RE: color - by Gors - 01-11-2014, 08:09 PM
RE: color - by recme - 01-11-2014, 08:21 PM
RE: color - by Koh - 01-11-2014, 08:56 PM
RE: color - by Ploaj - 01-11-2014, 09:00 PM
RE: colour - by Phantom Killah - 01-11-2014, 10:16 PM
RE: color - by Terminal Devastation - 01-11-2014, 10:29 PM
RE: color - by Zadaben - 01-11-2014, 11:44 PM
RE: color - by Sevenstitch - 01-12-2014, 12:16 AM
RE: color - by Garamonde - 01-12-2014, 02:30 AM
RE: color - by Gors - 01-12-2014, 07:35 AM
RE: color [deadline: 01/13/2014] - by DioShiba - 01-12-2014, 09:47 AM
RE: color [deadline: 01/13/2014] - by Gors - 01-13-2014, 11:48 AM
RE: color [deadline: 01/13/2014] - by Gors - 01-15-2014, 10:49 AM
RE: color [deadline: 01/13/2014] - by E-Man - 01-15-2014, 11:01 AM
RE: color [deadline: 01/13/2014] - by Gors - 01-15-2014, 12:37 PM
RE: color [deadline: 01/13/2014] - by Kitsu - 01-15-2014, 01:02 PM

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