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Strange normal maps?
#4
That texture in particular has multiple greyscale maps for different functions. The red channel looks like a specular texture, and the blue appears to be an illumination texture. Green's empty, so I can't say what that's for.
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Messages In This Thread
Strange normal maps? - by o0DemonBoy0o - 01-28-2014, 02:15 PM
RE: Strange normal maps? - by Random Talking Bush - 01-28-2014, 03:33 PM
RE: Strange normal maps? - by o0DemonBoy0o - 01-28-2014, 04:31 PM
RE: Strange normal maps? - by Random Talking Bush - 01-28-2014, 05:12 PM
RE: Strange normal maps? - by Turbo Thunderbolt - 01-29-2014, 02:30 PM
RE: Strange normal maps? - by o0DemonBoy0o - 01-29-2014, 11:07 PM
RE: Strange normal maps? - by Random Talking Bush - 01-29-2014, 11:52 PM

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