03-03-2014, 04:43 PM
With the full version of GameMaker Studio now mine, I'm full speed ahead once again.
Working on making variations in the enemy AI. Got some that move in 8 directions, some 4, some that change sprites based on direction. The Kogg enemy, when almost defeated will start to smoke and move sporadically. (Because it's a mech, I think it's kind of comical.) The two organic enemies actually get knocked back, while the mech Kogg doesn't.
I made a shitty little sprite thread as well. Linking the OP to that.
Working on making variations in the enemy AI. Got some that move in 8 directions, some 4, some that change sprites based on direction. The Kogg enemy, when almost defeated will start to smoke and move sporadically. (Because it's a mech, I think it's kind of comical.) The two organic enemies actually get knocked back, while the mech Kogg doesn't.
I made a shitty little sprite thread as well. Linking the OP to that.