04-12-2014, 03:33 PM
(04-12-2014, 07:03 AM)TGE Wrote: AFAIK Metal Gear Rising: Revengeance seems to use these 'colormaps' for the faces like these:
I don't know the exact logic behind them though.
Well specifically face color maps, actually seem to work somehow different. For example i think i can see a different coloring for the area exactly underneath the eyes, on the cheeks. These areas of the face will reflect more light. The brows and the hairy parts have other lighting, they should not reflect too much light, they should be more mat.
I have no idea if those colors have to do with the face normals, i think these particular ones have nothing to do with normals.