07-21-2014, 12:00 AM
oh no a double post
requesting some CONCEPTUAL FEEDBACK on a CONCEPTUAL CONCEPT
i'm considering changing my gognio to something wildly different but the one guy i've talked too didn't feel so hot about it. i think it's a pretty neat idea but it might be a bit complex.
consider this: what if my gognio summoned a gatscrab, who then proceeded to follow slightly behind me and attack with me, ice climbers/tails style?
his attacks would sort of "meld" into my combos--for instance, between my two ground punch moves, he'd attack the opponent to score some extra damage. it'd have comeback potential but wouldn't be an instant-win, still requiring competent input on the player's part. but!! gatsby would have some pretty strong blows to back crappy up with. the idea is that gatsby's extra attacks would basically double crappy's damage output, giving him a decent advantage.
i don't know how possible this would be to implement in fighter maker, but let's not think about that right now. i can always go with my current gognio for that. let's talk about this like it were already programmed and could be tweaked.
any input on this?
requesting some CONCEPTUAL FEEDBACK on a CONCEPTUAL CONCEPT
i'm considering changing my gognio to something wildly different but the one guy i've talked too didn't feel so hot about it. i think it's a pretty neat idea but it might be a bit complex.
consider this: what if my gognio summoned a gatscrab, who then proceeded to follow slightly behind me and attack with me, ice climbers/tails style?
his attacks would sort of "meld" into my combos--for instance, between my two ground punch moves, he'd attack the opponent to score some extra damage. it'd have comeback potential but wouldn't be an instant-win, still requiring competent input on the player's part. but!! gatsby would have some pretty strong blows to back crappy up with. the idea is that gatsby's extra attacks would basically double crappy's damage output, giving him a decent advantage.
i don't know how possible this would be to implement in fighter maker, but let's not think about that right now. i can always go with my current gognio for that. let's talk about this like it were already programmed and could be tweaked.
any input on this?