(08-02-2014, 10:19 PM)Roxasguy Wrote: Hello! I have been trying to rip models and music from the notorious GameCube game, Harvest Moon: A Wonderful Life. Now, I opened this in Dolphin, and viewed the image file in the Filesystem tab, and the game is mostly composed of TPL, ARC, GBL, and ACT files. From what I see on the internet, ARC files are archives containing the files like models.It's been a while since I looked at the game, but I don't think these are Nintendo proprietary ARCs. The TPL files are, and can be converted. The model format looked like a variant of the F-Zero GX model format, however it doesn't import to anything. Try using Ninja Ripper, maybe you can piece the maps together with multiple rips because it tends to rip models in their native position.
I downloaded yaz0dec.exe and rarcdump.exe, and dragged the ARCs into yaz0dec. Nothing happened. Then, I dragged it into the rarcdump.exe, and a folder was created called, "%filename% _dir" with nothing inside, then rarcdump crashes.
Any advice? Any way to extract the music, models, and textures from this game? So far, I'm stuck with using 3DX Ripper. It works for interior maps, but the exterior(in the valley) doesn't rip completely. When I say "completely", it doesn't extract all of the terrain(most likely because of some sort of occlusion culling).
If I didn't give enough info, let me know and I'll answer.
Thanks in advance.
Could you post an arc file?