08-03-2014, 11:48 AM
For GCN games that use un-rippable model formats (or those that have everything stored within one file), I screencap them with 3D Ripper DX or DXRipper, convert the scene to .obj (for DXRipper captures), delete everything that isn't the character or object I need, then resize and re-modify the model's dimensions if needed. If the character was not in a normal standing pose when I screencapped the scene, then I will alter them to put them in a T-pose or normal standing position.
Hope this suggestion helps.
Hope this suggestion helps.