I appreciate your help, Shy Guy, but I do have to admit that all your suggestions make my head spin. I'm a bit at a loss at what you mean by all this and it's hard for me to wrap my head around the concepts you suggested.
As much as I would like to use the same kind of cool pose you used, I'm actually starting off with a simple, somewhat uninteresting pose for a reason. Basically, I want to get the base sprite down first and then edit it into all the poses later. Besides, it's what I'm doing with my Goomba. Also, I know that the boy and the girl look almost identical, but I was aiming for average young teen bodies to use as the base. No big muscles, breasts, or anything like that. I want to save the more drastic changes when I work on other human characters, which is why the torso doesn't look spectacular.
With that said, I made some edits to my female human. I took care of the head and the legs as best as I could, but I don't know what to do about the arms. By the way, could my old head be used for the boy base head, provided that I edit it to make it not lean to the left?
Before I head out, here's some more edits to my Goomba based on what Smithy said. I didn't have time to animate them, though…
You think I should use the selout version of the Goomba I created a bit ago? That way, the eyebrows don't appear to blend with the outline and I think it'll look much better.
EDIT: Now that I look at the shading of my human, I'm starting to think that the color I used has bad contrast. You think I should resolve that by making it darker?
As much as I would like to use the same kind of cool pose you used, I'm actually starting off with a simple, somewhat uninteresting pose for a reason. Basically, I want to get the base sprite down first and then edit it into all the poses later. Besides, it's what I'm doing with my Goomba. Also, I know that the boy and the girl look almost identical, but I was aiming for average young teen bodies to use as the base. No big muscles, breasts, or anything like that. I want to save the more drastic changes when I work on other human characters, which is why the torso doesn't look spectacular.
With that said, I made some edits to my female human. I took care of the head and the legs as best as I could, but I don't know what to do about the arms. By the way, could my old head be used for the boy base head, provided that I edit it to make it not lean to the left?
Before I head out, here's some more edits to my Goomba based on what Smithy said. I didn't have time to animate them, though…
You think I should use the selout version of the Goomba I created a bit ago? That way, the eyebrows don't appear to blend with the outline and I think it'll look much better.
EDIT: Now that I look at the shading of my human, I'm starting to think that the color I used has bad contrast. You think I should resolve that by making it darker?