Err I had a better response typed out..then I closed the tab =/
I'll just sum up what I wanted to say and try to focus on less ideas for criticizing at a time.
I have a few questions though. Why distinguish between a male and female template if their difference is minor? Why have them slouch or lean on one leg if its a template? Shouldn't that be applied to specific characters, not the template?
You have a few things to work on like anatomy, lines, shading, and poses. But right now, I'll talk about the lines. Not all pixel lines look appealing. Horizontal, vertical, 45 degrees ,etc lines are appealing and don't come off as jagged. This means that you can't pose the character exactly the way as initially intended. Choose poses and angles where the lineart will turn out appealing. I'd say go back and recreate the template with having better lines in mind. The biggest offender at the moment are the arms. You've done a good job improving the legs.
I'll just sum up what I wanted to say and try to focus on less ideas for criticizing at a time.
I have a few questions though. Why distinguish between a male and female template if their difference is minor? Why have them slouch or lean on one leg if its a template? Shouldn't that be applied to specific characters, not the template?
You have a few things to work on like anatomy, lines, shading, and poses. But right now, I'll talk about the lines. Not all pixel lines look appealing. Horizontal, vertical, 45 degrees ,etc lines are appealing and don't come off as jagged. This means that you can't pose the character exactly the way as initially intended. Choose poses and angles where the lineart will turn out appealing. I'd say go back and recreate the template with having better lines in mind. The biggest offender at the moment are the arms. You've done a good job improving the legs.