10-23-2014, 12:39 PM
(This post was last modified: 10-23-2014, 12:41 PM by DragonDePlatino.)
Taking into account what's been said so far, here's my progress. First up is Mega Man.
![[Image: mega_man_redrawn_2_by_dragondeplatino-d83vbuc.gif]](http://fc05.deviantart.net/fs70/f/2014/296/6/e/mega_man_redrawn_2_by_dragondeplatino-d83vbuc.gif)
I really liked the black shading like on Snake's sprite, but I realized that it won't look very good if Mega Man's palette changes, so I went ahead and removed it. I also cleaned up some of Mega Man's running frames and shrunk his head to make him look more like an action hero.
Next up are my Dig Dug: Part 2 sprites. I'll admit the tiling was a little extreme, so I went ahead and swapped around some of the dirts 8x8 tiles to come up with something much more natural-looking. I also cleaned up the enemy designs a bit and finalized the GUI.
![[Image: explosion_by_dragondeplatino-d83vbsd.gif]](http://fc07.deviantart.net/fs70/f/2014/296/4/c/explosion_by_dragondeplatino-d83vbsd.gif)
Sorry, Sketchasaurus, but I couldn't find any other greens to use for my Fygar due the palette I'm using. It's YY-CHR's default palette which is excellent for smooth palette blending, hue shifting and colorful designs, at the cost of loosing some clarity and contrast. Here's the palette in question:
![[Image: mega_man_redrawn_2_by_dragondeplatino-d83vbuc.gif]](http://fc05.deviantart.net/fs70/f/2014/296/6/e/mega_man_redrawn_2_by_dragondeplatino-d83vbuc.gif)
I really liked the black shading like on Snake's sprite, but I realized that it won't look very good if Mega Man's palette changes, so I went ahead and removed it. I also cleaned up some of Mega Man's running frames and shrunk his head to make him look more like an action hero.
Next up are my Dig Dug: Part 2 sprites. I'll admit the tiling was a little extreme, so I went ahead and swapped around some of the dirts 8x8 tiles to come up with something much more natural-looking. I also cleaned up the enemy designs a bit and finalized the GUI.
![[Image: ddp2_mockup_2_by_dragondeplatino-d83vbrt.png]](http://fc01.deviantart.net/fs70/f/2014/296/6/e/ddp2_mockup_2_by_dragondeplatino-d83vbrt.png)
![[Image: dig_dug_sprites_2_by_dragondeplatino-d83vbrz.gif]](http://fc05.deviantart.net/fs70/f/2014/296/c/c/dig_dug_sprites_2_by_dragondeplatino-d83vbrz.gif)
![[Image: explosion_by_dragondeplatino-d83vbsd.gif]](http://fc07.deviantart.net/fs70/f/2014/296/4/c/explosion_by_dragondeplatino-d83vbsd.gif)
Sorry, Sketchasaurus, but I couldn't find any other greens to use for my Fygar due the palette I'm using. It's YY-CHR's default palette which is excellent for smooth palette blending, hue shifting and colorful designs, at the cost of loosing some clarity and contrast. Here's the palette in question:
![[Image: nes_by_dragondeplatino-d83vcb5.png]](http://fc08.deviantart.net/fs70/f/2014/296/8/9/nes_by_dragondeplatino-d83vcb5.png)