Users browsing this thread: 1 Guest(s)
How can I fix the uvmap on this ripped ps2 model?
#3
(12-05-2014, 01:15 AM)Raccoon Sam Wrote: Could you upload an untouched, un-fucked-up C4D file? The solution might be just a really simple UV re-structuring.

I put it as a attachment on this reply. This should be all of the Rugrats with nothing down to them. All I did was delete the map and scale them up some. Thanks for the help and if you do figure out what was wrong can you tell or show me? I normally use headusuv layout for my uvmaps but it was not loading this model for some reason, and I do not understand or like how C4Ds uvmap tool is set up.


Attached Files
.zip   rugrats.zip (Size: 542.05 KB / Downloads: 202)
Reply
Thanked by:


Messages In This Thread
RE: How can I fix the uvmap on this ripped ps2 model? - by kratox - 12-05-2014, 01:45 AM

Forum Jump: