02-21-2015, 06:36 PM
(This post was last modified: 02-21-2015, 06:49 PM by DragonDePlatino.)
It's funny you'd mention that, because I attempted to give the hair some subpixel bounciness for this newest version. But I didn't like how exaggerated the results looked, so I decided to stick with the static hair. As for the back arms, I've already pushed them forwards a few more pixels since the last version. Any further and it'll look weird with the 3/4 torso perspective.