03-01-2015, 07:39 PM
(This post was last modified: 03-01-2015, 07:40 PM by DragonDePlatino.)
Work continues on my tileset. I decided to draw a few sprites, add a few more tiles and scrap the realistic look for the walls. Everything is still in 24px, though.
![[Image: mockup_by_dragondeplatino-d8k2clm.gif]](http://fc06.deviantart.net/fs70/f/2015/060/c/a/mockup_by_dragondeplatino-d8k2clm.gif)
My plan here is to get the sewer tileset from Pixel Dungeon finished, and then seek out a modder to see if I can get this work into the game. For that reason, I left the water texture flat and didn't add any water coming out of the wall pipes. Both of those things are animated in-game with special particle effects and reflections.
![[Image: mockup_by_dragondeplatino-d8k2clm.gif]](http://fc06.deviantart.net/fs70/f/2015/060/c/a/mockup_by_dragondeplatino-d8k2clm.gif)
My plan here is to get the sewer tileset from Pixel Dungeon finished, and then seek out a modder to see if I can get this work into the game. For that reason, I left the water texture flat and didn't add any water coming out of the wall pipes. Both of those things are animated in-game with special particle effects and reflections.