03-17-2015, 09:29 AM
Don't let us stop you from doing fusions and recolours if that is something you just randomly want to try one day. Just don't expect to show them and say "I've improved see".
Technically we can't "force" you to do anything. We are just trying to help you with what we generally consider standard spriting help, based on what we all went through learning to sprite. We want to help you improve quicker.
There are two main parts of spriting you should know about from the start: 1. technique, and 2. realism. Technique is your approach to outlines, colour choice, shading and general sprite "polish". The realism deals with all the "if this was in real life would it work?" sort of thing. For instance if you were drawing a cat you would need to make sure the body proportions and leg joints are accurate. Or if you were trying to draw a building you would need to consider the angle it is facing and how to translate this into the sprite.
Technically we can't "force" you to do anything. We are just trying to help you with what we generally consider standard spriting help, based on what we all went through learning to sprite. We want to help you improve quicker.
There are two main parts of spriting you should know about from the start: 1. technique, and 2. realism. Technique is your approach to outlines, colour choice, shading and general sprite "polish". The realism deals with all the "if this was in real life would it work?" sort of thing. For instance if you were drawing a cat you would need to make sure the body proportions and leg joints are accurate. Or if you were trying to draw a building you would need to consider the angle it is facing and how to translate this into the sprite.