06-11-2015, 03:06 PM
You should try drawing multiple versions of a head so that there's more to go off of, in addition to getting more practice. Sketching is about getting the general feel for the shapes hashed out as opposed to making a final drawing.
the "clarity" of the broken scratch is a red herring, meaning that even though it may be "cleaner" it doesn't mean that it's inherently better. for instance, on the side view, how do we know that the curvature of the forehead sloping down to the chin are part of one coherent curve? also notice how angular the side view of the hat is. the broad strokes are advantageous for feeling out the form of a shape, but you're never gonna get something "perfect" on the first try, which is why you draw multiple versions.
While it may seem "unnecessary" or "superfluous" to do this sort of thing, it's important to get into this habit to be able to survive as an artist. Also, art directors and the people that look at portfolio are going to look for people who are confident in their drawing and able to consistently draw something multiple times in animation (even in 3D animation) So while I may come across as harsh, it's because I want to push you out of that comfort zone to help you learn more and grow.
As far as the drawings themselves go, the left half (his right) of his face seems fine, though the other side looks a bit squashed in a way (perhaps a bit less confident? but that's alright) Though I'm not entirely sure what's going on with the hair.
the "clarity" of the broken scratch is a red herring, meaning that even though it may be "cleaner" it doesn't mean that it's inherently better. for instance, on the side view, how do we know that the curvature of the forehead sloping down to the chin are part of one coherent curve? also notice how angular the side view of the hat is. the broad strokes are advantageous for feeling out the form of a shape, but you're never gonna get something "perfect" on the first try, which is why you draw multiple versions.
While it may seem "unnecessary" or "superfluous" to do this sort of thing, it's important to get into this habit to be able to survive as an artist. Also, art directors and the people that look at portfolio are going to look for people who are confident in their drawing and able to consistently draw something multiple times in animation (even in 3D animation) So while I may come across as harsh, it's because I want to push you out of that comfort zone to help you learn more and grow.
As far as the drawings themselves go, the left half (his right) of his face seems fine, though the other side looks a bit squashed in a way (perhaps a bit less confident? but that's alright) Though I'm not entirely sure what's going on with the hair.