09-08-2015, 06:24 PM
(This post was last modified: 09-08-2015, 06:26 PM by DragonDePlatino.)
Ah, yes. I almost forgot to share those. Keeping in line with NES restrictions, I used 4 different palettes with 4 colors each (including transparency). You can see them in the upper-right of this image:
If you're curious where the colors themselves come from, my palette was made using bisquit's NTSC generator with the saturation turned up to 2. The yellow from his palette is a little dirty, but the reds are actually red which is why this palette has always been a favorite of mine.
Here's another WIP for a project I've been working on lately. It's a medieval Spelunky clone with the working title "Dragorogue". Been doing lots of concept work and slowly learning C++ to see if I can bring this project to fruition. This will eventually have some GUI, treasures and a magical fountain on the right, but the basic tiles are pretty much finished.
If you're curious where the colors themselves come from, my palette was made using bisquit's NTSC generator with the saturation turned up to 2. The yellow from his palette is a little dirty, but the reds are actually red which is why this palette has always been a favorite of mine.
Here's another WIP for a project I've been working on lately. It's a medieval Spelunky clone with the working title "Dragorogue". Been doing lots of concept work and slowly learning C++ to see if I can bring this project to fruition. This will eventually have some GUI, treasures and a magical fountain on the right, but the basic tiles are pretty much finished.