11-26-2015, 01:21 AM
Files with "Texture" at the end contain the actual graphics. Real simple format, height at 0x07 followed by width, then 32-bit RGBA starting at 0x17. The other files without "Texture" are animation data, probably useful for organising the graphics.
I'll try make something for this if nobody else does first.
I'll try make something for this if nobody else does first.