Has anyone ever noticed...
it's probably because they made a lot of licensed games and there was a lot of developer pressure to release them in a timely manner (usually to coincide with the launch of a movie) you don't have time to make beautiful pixelart backgrounds, and heck gradients look better than no background amirite.
if anything, making a licensed game is the absolute fucking worst. it's nice having the license holder breathe down your neck while you work 80+ hour weeks for months in a row for okay pay and are constantly told your work isn't that great but leave it in anyway because you're under a tight tight tight schedule
also, um
can you point out the gradient to me here? all i see is windows and a city (which is honestly not a bad BG considering this is a commodore 64 game) wow...interesting
it's probably because they made a lot of licensed games and there was a lot of developer pressure to release them in a timely manner (usually to coincide with the launch of a movie) you don't have time to make beautiful pixelart backgrounds, and heck gradients look better than no background amirite.
if anything, making a licensed game is the absolute fucking worst. it's nice having the license holder breathe down your neck while you work 80+ hour weeks for months in a row for okay pay and are constantly told your work isn't that great but leave it in anyway because you're under a tight tight tight schedule
also, um
can you point out the gradient to me here? all i see is windows and a city (which is honestly not a bad BG considering this is a commodore 64 game) wow...interesting