02-26-2016, 02:02 AM
This is a technique that's often used in games. It's especially useful when the engine is mostly done and you're focusing on things such as level design. You do need to make sure that the scope of what you allow to be modified externally is something that you're comfortable with players modifying. Otherwise you'll have to encrypt or otherwise obfuscate files which, as any ripper here knows, doesn't always help anyway.