02-26-2016, 04:16 AM
Played through Valkyrie Profile a little bit...
It was good. It's not at all a bad game, but...All I ask for in a game is to give *me* something to do. Hitting a single button just to attack an enemy is not enough. I get it, the visuals are beautiful - I haven't seen great sprites like this game's for a while. I just wish it were more of an "action" RPG. This is the same issue I had with Project X Zone.
To be honest, I don't mind if an RPG is turn-based. However, I prefer something more to the likes of the Mario role-playing games. They keep the player involved 100% of the time despite being turn-based (quicktime events during battle, performing actions in the overworld, etc.). They don't hold your hand through the story at all - as the player, you do majority of the work.
I guess I should have chosen a harder difficulty in Valkyrie Profile? Would it have given me a better battle system where I can actually maneuver the characters?
It was good. It's not at all a bad game, but...All I ask for in a game is to give *me* something to do. Hitting a single button just to attack an enemy is not enough. I get it, the visuals are beautiful - I haven't seen great sprites like this game's for a while. I just wish it were more of an "action" RPG. This is the same issue I had with Project X Zone.
To be honest, I don't mind if an RPG is turn-based. However, I prefer something more to the likes of the Mario role-playing games. They keep the player involved 100% of the time despite being turn-based (quicktime events during battle, performing actions in the overworld, etc.). They don't hold your hand through the story at all - as the player, you do majority of the work.
I guess I should have chosen a harder difficulty in Valkyrie Profile? Would it have given me a better battle system where I can actually maneuver the characters?