03-16-2016, 11:11 AM
1.
Dang... that kinda sucks...
I can relate to being unable to change or forced to work around "how it was already established"
2.
Ok, so there's the sections drop-down menu's, why not do it like:
section: default/common: [dropdown: prefabs] in-game: [the existing dropdown goes here]
You'd probably need to add some instructions somewhere, and even then, I admit there'd be confusion.
In fact, I recently updated the CAC Unit Editor I've been making.
There's an issue that got me several times when testing.
http://crystalien-redux.com/uploads/ETX/...ditor.html
I probably could have done this differently, and I chose not to.
Those bottom two fields for 'file' and 'unit' only explicitly apply to the "load" button.
That said, this suggested feature probably would be useful if everyone understood it, but tbh, I doubt that a lot of people would. I amended it so that at least the default/pre-fab section names don't clutter the main section select menu. However, it might be better to not do it that way.
What about creating a database so that when it's processing to fix this?
so, say I upload "Npc" "NPC" , "nPC" , all to different games, the system detects "OH, NPC!" , and thus for each game,
the section is called "'NPC's" ?
There's my $1 - $0.98
Dang... that kinda sucks...
I can relate to being unable to change or forced to work around "how it was already established"
2.
Ok, so there's the sections drop-down menu's, why not do it like:
section: default/common: [dropdown: prefabs] in-game: [the existing dropdown goes here]
You'd probably need to add some instructions somewhere, and even then, I admit there'd be confusion.
In fact, I recently updated the CAC Unit Editor I've been making.
There's an issue that got me several times when testing.
http://crystalien-redux.com/uploads/ETX/...ditor.html
I probably could have done this differently, and I chose not to.
Those bottom two fields for 'file' and 'unit' only explicitly apply to the "load" button.
That said, this suggested feature probably would be useful if everyone understood it, but tbh, I doubt that a lot of people would. I amended it so that at least the default/pre-fab section names don't clutter the main section select menu. However, it might be better to not do it that way.
What about creating a database so that when it's processing to fix this?
so, say I upload "Npc" "NPC" , "nPC" , all to different games, the system detects "OH, NPC!" , and thus for each game,
the section is called "'NPC's" ?
There's my $1 - $0.98