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Ripping models from Castlevania Judgment
#35
If I remember correctly, I exported the model from BRESSViewer as md5mesh and then tried to view it on Blender with the correct plug-ins.
Should I have chosen psk instead?
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RE: Ripping models from Castlevania Judgment - by TrinitroMan - 03-20-2016, 04:15 AM

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