Users browsing this thread: 9 Guest(s)
How to rip sounds (not voices or instruments) in Super Mario Galaxy
#30
Uhm...I don't think that's how muting sounds works, though. Missing files could more likely lead to crashes than muting, even if it's sound files.
No, I would need a code that manually mutes all music, all voices and all ambient sounds, since codes only disable things and doesn't remove them out of existance completely.
Reply
Thanked by:


Messages In This Thread
RE: How to rip sounds (not voices or instruments) in Super Mario Galaxy - by TrinitroMan - 03-31-2016, 02:16 PM

Forum Jump: