04-23-2016, 09:03 PM
Alright.
Let me preface this: I acknowledge that you are going for a different style than the original. I acknowledge that you are going for your own artistic direction.
For the duration of this, when I refer to the "Paper Mario style" I will be referring to primarily the style present in Paper Mario: The Thousand Year Door, but also SPM and Sticker Star. However, many things I bring up will also apply to the style of the original for the Nintendo 64.
However, I am not of the opinion that the choices you are making are successful.
One of the things that makes the original Paper Mario games visually striking is precisely the visual style they had. Their sense of proportion, space, color, and value are what make them appealing.
By creating purposeful variations from this style, you are removing some of the charm the original designs had.
Many of the drawings you've done thus far are chunky, blocky, and muddied up by an overuse of hue shifting and shading in general.
The originals had bright (save the first game), clear styles with a lot of contrast between the colors and the outlines, and shading only where it was necessary.
You've been messaging me a lot asking me to tell you what to fix, but there's not much I can say beyond "go more towards the original style." And that's simply because the originals look so good and work so well with the style.
But if you don't want to 1.) Start Over or 2.) Just use the originals
Simplify the shading. Mess with the colors. Work on some more interesting, appealing shapes throughout. Make the eyes less soulless.
Hopefully you get something from this.
Let me preface this: I acknowledge that you are going for a different style than the original. I acknowledge that you are going for your own artistic direction.
For the duration of this, when I refer to the "Paper Mario style" I will be referring to primarily the style present in Paper Mario: The Thousand Year Door, but also SPM and Sticker Star. However, many things I bring up will also apply to the style of the original for the Nintendo 64.
However, I am not of the opinion that the choices you are making are successful.
One of the things that makes the original Paper Mario games visually striking is precisely the visual style they had. Their sense of proportion, space, color, and value are what make them appealing.
By creating purposeful variations from this style, you are removing some of the charm the original designs had.
Many of the drawings you've done thus far are chunky, blocky, and muddied up by an overuse of hue shifting and shading in general.
The originals had bright (save the first game), clear styles with a lot of contrast between the colors and the outlines, and shading only where it was necessary.
You've been messaging me a lot asking me to tell you what to fix, but there's not much I can say beyond "go more towards the original style." And that's simply because the originals look so good and work so well with the style.
But if you don't want to 1.) Start Over or 2.) Just use the originals
Simplify the shading. Mess with the colors. Work on some more interesting, appealing shapes throughout. Make the eyes less soulless.
Hopefully you get something from this.