05-31-2016, 06:48 PM
Forgive me, Iyenal, but I don't think I quite understand what you mean. Do you mean provide you with the original files I'm working on? I can do that, but keep in mind that you're going to need Adobe Fireworks to actually use them. For "vectorizing" the levels, I guess you mean tracing over the worlds of Mario with my vector shapes, right? If that's so, then I'm not quite willing to do that because there's no practical application in my work for that (especially since I'm creating fully custom 3-D environments instead). As for sprite animation, that's what I'm working towards in my project.
Anyway, Fawfulthegreat64, those are some good suggestions and I'll be sure to get around to them. To be honest, I was hoping to put those guys in my storyline sooner or later.
Now then, here is the next update. I went with my gut on this one and did a lot of changes, such as no longer bothering with the planned outlines I had on Mario's body. As for the new arm, I decided to go with either the middle or right variation because they offer the most versatility.
Anyway, Fawfulthegreat64, those are some good suggestions and I'll be sure to get around to them. To be honest, I was hoping to put those guys in my storyline sooner or later.
Now then, here is the next update. I went with my gut on this one and did a lot of changes, such as no longer bothering with the planned outlines I had on Mario's body. As for the new arm, I decided to go with either the middle or right variation because they offer the most versatility.