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FF:Brave Exvius // Defining spritesheet frames help
Can you share the code? Maybe I can have a look at it? My original code was written in Objective C, 2 years ago, when I did Brave Frontier animation. It worked perfectly fine for all cases
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RE: FF:Brave Exvius // Defining spritesheet frames help - by haivl - 06-21-2016, 12:18 AM

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