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Pokemon X/Y model issue in Blender.
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Not sure if this is solved somewhere else or not but I have an issue where the pokemon's pupils are outside of its eyelids when opened inside Blender. Anybody know how to fix this? (Note: This is in cycles renderer.)

[Image: BrokenBulbasaurEyes.png?psid=1]
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Pokemon X/Y model issue in Blender. - by Kiromitsu - 08-03-2016, 01:11 PM

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