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LankyKong (DKC)
#4
Smile 
Hey Kosheh, thanks for the feedback. Definitely agree it looks too clean haha.
I tried in parts to make it messier to fit the DKC style but i find it hard to bring
myself to completely muddy up area's or make parts look bad on purpose.

The angle and size is definitely a problem too, i started with the head to see if i could
make something that looked ok before I decided to make the full body so it ended up
informing the final size and angle.

On the topic of KoS for GBA, i actually started making a lanky sprite in that
style before deciding to do a DKC one!

   

(09-24-2016, 10:48 AM)Gors Wrote: yeah, i think you shouldn't really go for DKC styled sprites - because they're prerendered, and this causes a lot of artifacts to appear. Since you did it in a totally 2D medium, the end result is too clean.

Agree with the too clean part. I would never try to make a sheet in that style or anything but i like
the challenge of emulating that kind of style.
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Thanked by: Filler, Kosheh


Messages In This Thread
LankyKong (DKC) - by VortexGamer - 09-24-2016, 10:30 AM
RE: LankyKong (DKC) - by Kosheh - 09-24-2016, 10:38 AM
RE: LankyKong (DKC) - by VortexGamer - 09-24-2016, 11:37 AM
RE: LankyKong (DKC) - by Gors - 09-24-2016, 10:48 AM
RE: LankyKong (DKC) - by Filler - 09-24-2016, 01:06 PM
RE: LankyKong (DKC) - by VortexGamer - 09-24-2016, 07:20 PM

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