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Incomplete or broken Submissions
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The Smurfs 2 (SNES) - Smurfette
http://www.spriters-resource.com/snes/sm...eet/37334/
This one is a how-far-can-I-go sheet, I gave up after the first level.

Rayman Raving Rabbits (GBA) - Rayman
http://www.spriters-resource.com/fullview/49688/
I organized this sheet for an inexperienced ripper, what's missing and off is written on the sheet.

Ys (NES) - Portraits
http://www.spriters-resource.com/nes/ysnes/sheet/37026/
As far as I remember, Deathbringer pointed out that one portrait is missing, but I gave up on this game because the combat system is terrible.

Suikoden 2 / Alundra (PSX) - Tilesets
http://www.spriters-resource.com/playsta...uikodenii/
http://www.spriters-resource.com/playstation/alundra/
These are from my beginner's era, I collaborated together with Tantrix who was as inexperienced as me at that time. Alundra tilesets have partly wrong palettes and Suikoden 2 Tiles have their black screwed up, as I erased it by hand and couldn't differ between pure black and very dark tones. There is also an unneccessary space of one pixel between the tileset blocks. The Misc. Tilesets 1-6 are fully ok, though. Not sure when, but I definitely want to play Alundra and Suikoden at one point in my life and if it comes to this, I'll definitely rip and re-rip some stuff.

Dual Orb II (SNES) - Everything
http://www.spriters-resource.com/snes/dualorb2
Seriously, these rips are from my oldest tries to rip stuff from the SNES. And yes, they are absolute trash (incomplete, edited, waste of space). Nearly every sheet on TSR with this light-pink background colour and Queen Zeal as an avatar is from that time.

Final Fantasy Mystic Quest (SNES) - Characters, Monsters & Battle Backgrounds
http://www.spriters-resource.com/snes/ffquest/
At that time, I had no idea about vSNES. So the battle backgrounds are cut off (vSNES scene viewer helps), some characters are incomplete (vSNES Memory viewer may reveal them) and the monster vanshing animation is unneccessary, as it is made ingame (I didn't know that). Also some monsters are probably edited due to my problems with black backgrounds at that time, also some monsters share their colours with the regular battle background so I cut them out manually.

Illusion of Gaia (SNES) - Freedan
http://www.spriters-resource.com/snes/il...heet/6501/
I would call this one Smithy's crappiest sheet, as it misses many many frames plus something was wrong with the walk cycle.

Illusion of Gaia (SNES) - Jackal
http://www.spriters-resource.com/snes/il...eet/34851/
No idea about vSNES back then, so the Memory viewer might contain his last walk cycle.

Illusion of Gaia (SNES) - Jack & Silvana
http://www.spriters-resource.com/snes/il...eet/65054/
Incomplete, what's missing is written on the sheet.

Lufia 2 (SNES) - Phantom Tree Mountain Panorama
http://www.spriters-resource.com/snes/lu...eet/12362/
Called "Auragebirge", very old sheet.

Secret of Evermore (SNES) - Beam
http://www.spriters-resource.com/snes/se...eet/10183/
Called "Dr Seltsam's Traktorstrahl". Also the animation is garbage as it goes on and on and on. It's not supposed to be captured.

Secret of Evermore (SNES) - Storage Room
http://www.spriters-resource.com/snes/se...eet/31225/
I remember that this map had heavy problems with the black, so I couldn't separate objects from it (they still have a black background). The rest with pink background colour is probably edited.

Star Ocean (SNES) - Enemies & Bosses
http://www.spriters-resource.com/snes/starocean/
GrotesqueWorshipInc made really crappy rips for the enemies, as they're incomplete and have transparency problems. The other (smaller) problem are my bosses (giants only), as I could have separated the rocks from the main sprite (but y'know, I had no idea about vSNES).

Milandra (SNES) - Misc.
http://www.spriters-resource.com/snes/mi...heet/9634/
Another early rip of mine. I just played it one time and threw everything I could get my hands on on a sheet and submitted it. The crumbling animation for the objects is probably edited as I had problems with the black background. Trash.

Super Nazo Puyo Tsu (SNES) - Misc.
http://www.spriters-resource.com/snes/sp...eet/13431/
This sheet of mine is a huge mess, I just ripped everything I saw and threw it on one single sheet, NPCs, Enemies, Blobs, title, playable character, etc. Also incomplete as I gave up on one of the harder enemies.

Treasure Hunter G (SNES) - Misc.
http://www.spriters-resource.com/snes/tr...eet/10169/
Another messy sheet, also incomplete.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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Thanked by: Ton, SuperFlomm


Messages In This Thread
Incomplete or broken Submissions - by SuperFlomm - 09-27-2016, 12:55 PM
RE: Incomplete Submissions - by Ton - 09-27-2016, 05:46 PM
RE: Incomplete Submissions - by Davy Jones - 09-27-2016, 07:03 PM
RE: Incomplete Submissions - by Ton - 09-28-2016, 08:23 AM
RE: Incomplete Submissions - by Shade - 09-28-2016, 09:18 AM
RE: Incomplete or broken Submissions - by Cooper - 10-14-2016, 08:22 PM
RE: Incomplete or broken Submissions - by Shade - 11-08-2016, 10:00 AM
RE: Incomplete or broken Submissions - by Ton - 11-30-2016, 09:19 AM
RE: Incomplete or broken Submissions - by Ton - 12-07-2016, 09:20 AM
RE: Incomplete or broken Submissions - by Ton - 01-14-2017, 09:02 AM
RE: Incomplete or broken Submissions - by Dazz - 01-21-2017, 10:39 PM
RE: Incomplete or broken Submissions - by Petie - 02-23-2017, 02:39 PM
RE: Incomplete or broken Submissions - by Petie - 02-23-2017, 09:39 PM
RE: Incomplete or broken Submissions - by Haze - 08-27-2018, 07:41 AM
RE: Incomplete or broken Submissions - by Serena - 04-07-2021, 11:43 PM
RE: Incomplete or broken Submissions - by scurest - 09-10-2021, 06:33 AM

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