12-27-2016, 05:12 PM
(12-27-2016, 04:50 PM)MakutaMaster962 Wrote: I have a suggestion regarding Model submissions. Would it be at all possible to include .fbx as an accepted Model file format? The reason I ask is because based on my past history with Model files, Blender keeps messing up my Collada .dae armatures no matter what settings I use whenever I Export and then Import back into Blender. Some bones become shrunk and aren't connected to their parent bone(s) at all despite being connected before the export. This doesn't happen with fbx models, however, since that seems to have better support for Armatures and rigging.I don't see why we wouldn't accept FBX files. Heck, I've been using that format all the time for my submissions.