(05-09-2017, 10:28 PM)MoneyMan Wrote: Inserting my two cents here, I also don't get the argument that soundfonts shouldnt be allowed because they could in theory be used to recreate a song. That's more like arguing we shouldnt allow sprites because someone could mock up an exact replica of something that could happen in game than it is arguing they could be used to make a whole game.
Soundfonts (individual instruments that compose a song but arent arranged in a fashion to resemble any in-game musical experience) are MUCH less vital to a company's intellectual property than the images used to represent said company's characters, or hell, even the sounds normally heard during gameplay.
From time to time I've even found some wacky DYKG-level stuff when I used to rip soundfonts from games for a friend, where there's oddball samples and vocals in songs that just don't exist in the final version, i.e. Rachel's theme in Advance Wars Dual Strike had vocal samples strewn throughout, but they were removed soon after since her theme sounded so out-of-place