06-13-2017, 01:50 PM
I ripped a model of the "My Room" map from Pokémon Stadium 2 using the VRML feature. There was a UV mapping problem that I managed to fix, but there's another problem I have no experience with. There's a clock on the wall. In the game, it's round. However, mine looks like this:
How do I make it round again?
How do I make it round again?