08-17-2017, 05:02 PM
(08-17-2017, 04:27 PM)Gamer101 Wrote: I just have one question (That is completely optional): Is 3DS Max the only way to make working models suited for The VG Resource requirements or is it possible to make them work through Blender?
Ahahah, interesting question. Put frankly, I have no idea!
I myself only have a very basic understanding of how 3ds Max works, and this thread is all about asking for help to convert the models I have into a suitable format (that actually has everything working as intended).
The only reason why I use 3ds Max for this is because of the script that lets you import .BFRES files into it. I'm not aware of any such script existing for Blender unfortunately.
I wish you the best of luck otherwise on ripping things yourself!
Though I honestly recommend against trying your hand at TMS#FE unless you know where to look for the tools. Took me some serious digging until I got everything I need.