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Xenoblade Chronicles 2 - Modes Rips (Golden Country Stuff Added)
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(04-08-2018, 05:01 AM)Yami84 Wrote: Question.

What's the difference between BL000101_COL and BL00101_SPM?

Also is the normal suppose to look yellowish? (This is not a complain btw im just wondering since I always thought normals should look most of the time blueish)

Thanks for the model Kuro!

I had trouble with those parts too. AFAIK, making guesses based on what the maps are used for, COL is most likely for color, the base color like diffuse, while SPM is a specular map. If it has like, this red cloudy gem like color over red parts for example it really is meant for that. The normals are actually an emboss map, so they only have red and green channels. Its still usable as normal map, but if you want to make it look the normal blue then you can change the blue channel to white, rather than black.
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RE: Xenoblade Chronicles 2 - Model Collection (Pyra!) - by kurokairaku - 04-08-2018, 07:44 AM
Normal Issues - by NikoPlymouth - 06-14-2018, 12:34 AM
RE: Normal Issues - by kurokairaku - 06-14-2018, 01:34 PM

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