04-11-2018, 10:59 PM
(04-11-2018, 08:32 PM)ToukoKino Wrote: EDIT: I'm only just now realizing the face posing is set up as seperate meshes according to how the default Collada files are set up. That's how the game handles this stuff? How did it manage to not completely cave in on itself? Its so backwards in terms of posing. I don't even get how somebody could use such an awkward system.
The game stores the expressions as morphs. Collada doesn't support morphs afaik, so the expressions were exported as separate meshes.