04-14-2018, 03:51 PM
To those who are using CAT's rather than direct imports. careful. XC2 facial animations are morphs, you may in fact lose morphs through various conversions. Watch out. Careful of 2nd and 3rd uv maps which are also used by most models. You also might lose those maps during conversions. Watch out how you import as well if you want consistancy with scale. My exports are always consistent with scale within each game so watch out. Conversions may also change scale in some way.
Just warnings is all, otherwise do your best and use what works for you to use these models best you can.
Just warnings is all, otherwise do your best and use what works for you to use these models best you can.