01-25-2009, 04:22 AM
Search. The file.
Usually they use 4 bits/pixel. Palettes should be 2 bits/pixel.
However, some graphics (usually tiles and less used sprites) may be compressed with GBA's internal L777 compression - you'd have to get a decompressor then.
Usually they use 4 bits/pixel. Palettes should be 2 bits/pixel.
However, some graphics (usually tiles and less used sprites) may be compressed with GBA's internal L777 compression - you'd have to get a decompressor then.