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Ripping models from sao:black swordman wrong textures
#3
(06-29-2018, 10:35 AM)Ecelon Wrote:
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XNVIEW... "Image>Remove Alpha Channel" <<< Diffuse Map
CTRL+SHIFT+S
CTRL+Z
XNVIEW... "Image>Extract Channel>Alpha"   <<< Spec Map
CTRL+SHIFT+S


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YEAH BOI, I reelly is that FABOL-USSSSS BISH!  Cry Cry Cry Cry Cry Cry

Wow so awesome , thank you bro !!!!
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RE: Ripping models from sao:black swordman wrong textures - by luffymych - 06-30-2018, 05:31 AM

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