05-02-2019, 05:13 AM
(04-29-2019, 10:02 PM)rickomaxI\ve fixed this issue, it was caused by an error in the textures Y position calculation. Wrote: I had posted an update with this fix, but I removed as I'm testing PSXPrev and there are other issues to be fixed.
I'm planning to release an update tomorrow with the fixes.
Thats awesome.
I just want to say thankyou for this software, I've been trying to get it to work with Breath of Fire 3 and 4, but it seems those games use their own texture and model formats, same with MGS1, Dino Crisis has the same formats as the other Ps1 capcom games (EMI format), it seems to be a container so I'm unsure if the tool could read into the formats inside.