04-10-2020, 11:30 AM
It's just friendly advice, not a malicious backlash.
The font really is too big and due to anti-alias, the sheet gets heavier in file size. Verdana 7 without AA is completely fine, for example. The same thing goes for your watermark, sheet gets bigger and produces more traffic for the servers. Another logo with just Verdana and "*game* - *subject from game* - Ripped by Mortifier777" is completely fine.
When I made my first CrossCode rips, Garamonde told me that blank space doesn't really look good and that it is a potential burden for TSR. Because at first, I wanted to keep the files "original" and thought there was some kind of grid to them (in hindsight only in very few cases), so I submitted them in a very suboptimal state. After some sheets got rejected, I thought about it and started to redo them. Now I ripped the entire CrossCode game and got 361 sheets on the site with 6 of them in the queue.
Listening to critics and trying out new stuff isn't so bad.
The font really is too big and due to anti-alias, the sheet gets heavier in file size. Verdana 7 without AA is completely fine, for example. The same thing goes for your watermark, sheet gets bigger and produces more traffic for the servers. Another logo with just Verdana and "*game* - *subject from game* - Ripped by Mortifier777" is completely fine.
When I made my first CrossCode rips, Garamonde told me that blank space doesn't really look good and that it is a potential burden for TSR. Because at first, I wanted to keep the files "original" and thought there was some kind of grid to them (in hindsight only in very few cases), so I submitted them in a very suboptimal state. After some sheets got rejected, I thought about it and started to redo them. Now I ripped the entire CrossCode game and got 361 sheets on the site with 6 of them in the queue.
Listening to critics and trying out new stuff isn't so bad.