Users browsing this thread: 3 Guest(s)
Ripping Mario Kart 7 Karts
#3
(07-09-2020, 08:43 AM)marioandsonicfan04 Wrote: just save the model as a .dae and textures as .pngs and import them into Blender or whatever model viewer you use, SPICA doesn't display textures for some models.

Thanks for the response but when I import it to Blender the model has a material but no texture assigned to it and if I assign any textures that isn't the emblem dummy it looks like this: 
[Image: broken-b-dasher]
Reply
Thanked by:


Messages In This Thread
Ripping Mario Kart 7 Karts - by Temporaly - 06-28-2020, 07:21 PM
RE: Ripping Mario Kart 7 Karts - by Temporaly - 08-02-2020, 10:46 AM

Forum Jump: