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Extracting character models/sprites and music from Soundtrack Attack
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Update: I've been screwing around with it a bit more, and I think the weirdness came from the way it was packaged or something? Tried to do the same methods with another SU app game we actually have some sprites for, Dreamland Arcade, and it had the same results as SA; only images were stock Unity stuff and the opening sequence logos. I think it might also have something to do with not having the correct files, as AssetStudio mentions SA not having the file required to play the sound clips it lets me access, while TinyRipper says both games are missing a lot of Unity files (though that might also have something to do with the fact they're not full 3D games).

But since we already do have a lot of DA images...to the people who ripped stuff from Dreamland Arcade, if you did it on PC, please get in touch, I'd like to know how. If you didn't, I'd still like to know anyway.
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RE: Extracting character models/sprites and music from Soundtrack Attack - by CrossoverEnthusiast - 09-20-2020, 01:11 AM

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