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Mega Man X3 (August 9th Prototype) Ripping Help
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Ah, ok, I can definitely help you if it's on the SNES.

One way I know of to rip stuff from the SNES is using an emulator called "BizHawk", it can emulate multiple consoles.

To rip stuff from the SNES on BizHawk, first, you switch the SNES Core to "BSnes" in Config -> Cores -> SNES, this will allow you to access the "Graphics Debugger".

Second, get to the level where you want to rip Vile, and pause the emulator. Open the graphics debugger, click on "BG1 Screen", and switch it to "OBJ". OBJ lets you view 16 x 16 tiles. Here's a little trick I learned about BizHawk (this goes for any game), if you press the "F" key (no joke intended), you can skip one frame while it's still paused. This makes it easier to rip sprites from.

Third, look for the tiles you want to rip. When you find them, right click the one you want to rip, and press "Ctrl-C" in the box that appears to copy it, then paste it into whatever drawing/ spriting software you have (MS. Paint, GIMP, Photoshop, ETC.).

I hope this helps! Smile
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RE: Mega Man X3 (August 9th Prototype) Ripping Help - by DogToon64 - 10-02-2020, 09:12 AM

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