11-22-2020, 05:14 PM
Added:
- Super Koopas (separated from the Koopa sheet).
Revised:
- Koopas & Masked Koopas: Complete re-rip, also more organized with some markers that show you which frame/animation is used/unused.
Once these two are approved, I will get to the probably nastiest sheet, the Chargin' Chuck enemies. I have to find them, get their base animations and then cape attack them at every frame to get the head spin animation.
These are the variations:
- Clappin' Chuck: Yoshi's Island 1
- Lookout Chuck: Yoshi's Island 2
- Confused Chuck: Donut Plains 1
- Passin' Chuck: Vanilla Dome 1
- Splittin' Chuck: Vanilla Dome 2
- Diggin' Chuck: Valley of Bowser 4
- Bouncin' Chuck: Front Door (Door 8)
- Whistlin' Chuck: Funky
- Alternative Palette: Enemy Cast Roll
They can be found in more levels than these, but one stage for each is enough to capture them.
- Super Koopas (separated from the Koopa sheet).
Revised:
- Koopas & Masked Koopas: Complete re-rip, also more organized with some markers that show you which frame/animation is used/unused.
Once these two are approved, I will get to the probably nastiest sheet, the Chargin' Chuck enemies. I have to find them, get their base animations and then cape attack them at every frame to get the head spin animation.
These are the variations:
- Clappin' Chuck: Yoshi's Island 1
- Lookout Chuck: Yoshi's Island 2
- Confused Chuck: Donut Plains 1
- Passin' Chuck: Vanilla Dome 1
- Splittin' Chuck: Vanilla Dome 2
- Diggin' Chuck: Valley of Bowser 4
- Bouncin' Chuck: Front Door (Door 8)
- Whistlin' Chuck: Funky
- Alternative Palette: Enemy Cast Roll
They can be found in more levels than these, but one stage for each is enough to capture them.