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FF:Brave Exvius // Defining spritesheet frames help
(12-18-2020, 02:54 PM)Barack Obama Wrote: Here is the tool which I am using:

https://mega.nz/#!QYBy3aiJ!4U0KF7NDIFv7G...C5xe5Ob4KM
Sheet Maker, text file with tutorial is attached.

You basically throw all files in a folder and put that one in another folder. Then you drag it on Sheet Maker (an installed Java version is needed to run) and it creates a sheet for you in the same directory as the main folder. You can colour the background, the blank space in the frames and determine the pixel distance to each frame (x-axis, y-axis).

The more subfolders you create within the main folder, the more rows on the sprite sheet you have. Perfect for animation rows like Walking / Attacking / Jumping / etc.

[Image: o6MbsOs.png]
Thanks for sharing but the link seems to be broken.
Zzz... Zzz... Asleep with Forgotten Knowledge  Zzz... Zzz...
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RE: FF:Brave Exvius // Defining spritesheet frames help - by Byron_Nil0326 - 12-18-2020, 07:36 PM

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