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Ripping buildings from Pokemon Lets go Pikachu/Eevee
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Ive been looking for house, object models in Pokemon lets go Pikachu/Eevee, but there were Monsters and Characters only, not any building yet. So I am trying to learn to rip those myself. 
The progress seems to be promising since I could rip any towns in it by using Switch Toolbox. However, after exporting the town, I realized that there were some problems:
1/ It exported the whole scene with houses, objects: trees, grass, rocks, fences, cliffs... I could see there were Skeleton and Visual group folders, but uncheck those boxes seems to be only affecting the viewing on Toolbox, nothing relating to exporting.  So i am wondering if there is anyways to just export only the selected one without any other unnecessary objects?
2/ After exporting, I realized that result was a plain mesh. I could see there is folder for material, which seems to be somethings related to texture mapping; it came out to be a Json file, and I just dont know what to do with it. May I get some advices about how to handle this texture and material problem???
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Ripping buildings from Pokemon Lets go Pikachu/Eevee - by Sirlee41 - 01-27-2021, 04:45 AM

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