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Help ripping mario kart wii bikes
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In Blender, you'll have to go into the Shading workspace, open the "Armature" hierarchy, and find the model's textures under the "Polygon" hierarchies:
   

Next, go to the "Base Color" node, and change "Repeat" to "Extend", and the textures should look right:
   

Hope it helps!
If you can't handle the heat.
You can't handle the Neutron Style.
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Help ripping mario kart wii bikes - by Waxylotl - 07-06-2021, 04:16 PM
RE: Help ripping mario kart wii bikes - by DogToon64 - 07-08-2021, 09:06 PM

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