12-13-2021, 04:28 PM
(12-13-2021, 07:41 AM)hyago Wrote:That is genius!(12-11-2021, 06:21 PM)GhaleonVane Wrote: HOLY ********.
This, THIS IS AWESOME. How you did this?! Its literally almost impossible to do this with PSX games due to how the layers work in the PSX engine.
By manipulating variables loaded on the RAM.
You just need to know the address and the variable type to read or write some data on it.
EmuHalwk allows us to do that.
Hope to see more PSX games with this feature, for example the Lunar games, Xenogears, etc.