06-14-2022, 12:05 AM
I reverse engineered the ROM and wrote a program for extracting the sprites here, although I haven't figured out backgrounds yet. The backgrounds seem to use a different segmentation format than the sprites but the individual pixels are clearly visible when decompressing the raw data and viewing it in a binary visualizer like binocle.
Those top pixels are where the segment offset and size are supposed to be for sprites, but I think they're palette data in this case.
Those top pixels are where the segment offset and size are supposed to be for sprites, but I think they're palette data in this case.