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How to rip sprites/backgrounds from Wonder Project J2?
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I reverse engineered the ROM and wrote a program for extracting the sprites here, although I haven't figured out backgrounds yet. The backgrounds seem to use a different segmentation format than the sprites but the individual pixels are clearly visible when decompressing the raw data and viewing it in a binary visualizer like binocle.

[Image: MMuoD6C.png]

Those top pixels are where the segment offset and size are supposed to be for sprites, but I think they're palette data in this case.
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RE: How to rip sprites/backgrounds from Wonder Project J2? - by nonbirithm - 06-14-2022, 12:05 AM

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