06-14-2022, 11:30 AM
I'm on a similar journey. Here's the path I've been taking:
I started with the Blender Guru's Donut tutorial (The latest version is here: https://www.youtube.com/playlist?list=PL...DSjEqdWMAD)
Next, I watched his chair tutorial, which teaches hard object modeling and how the SubSurf modifier works,
Then, I went and found a tutorial for modeling a low-poly human,
And finally, I watched a tutorial for modeling a higher-poly character.
Where am I at now? By putting together everything I've learned, I can make a decent character from a reference. Now, I'm currently working on solving the woes of weight-painting a rigged character.
In my experience, learning to make characters is relatively easy if you know how to find good learning resources. It mainly takes a lot of time and practice, and the patience/dedication to keep working on it.
I started with the Blender Guru's Donut tutorial (The latest version is here: https://www.youtube.com/playlist?list=PL...DSjEqdWMAD)
Next, I watched his chair tutorial, which teaches hard object modeling and how the SubSurf modifier works,
Then, I went and found a tutorial for modeling a low-poly human,
And finally, I watched a tutorial for modeling a higher-poly character.
Where am I at now? By putting together everything I've learned, I can make a decent character from a reference. Now, I'm currently working on solving the woes of weight-painting a rigged character.
In my experience, learning to make characters is relatively easy if you know how to find good learning resources. It mainly takes a lot of time and practice, and the patience/dedication to keep working on it.